This film, shot within a game simulation, focuses on the opposition between culture and nature and the possibilities of dealing with obsolete mechanisms of environmental exploitation. It’s a utopia about a post-war city that launches a recultivation program. The program is an attempt to create a new society where the aims of people do not stand in the way of the aims of other people, trees, rivers, chipmunks, mushrooms…” The game simulation was used as a platform to develop a speculative scenario in which humanity survives the challenges of the current century. Looking at the dystopias of the last century, we find them already embodied in today’s reality. My hope is that the development of utopian scenarios also has the potential to exist in the future. I use hope as a strategy.
